New Mechanics, UI Quality of Life, Bug Fixes


Progress, I Hope yall like it.

I'm looking to wrap up the development of this project soon. I've decided I need funding for multiplayer, so I'm launching the game with only single-player mode for now. If I can gain an audience who likes the game and is willing to play it to support it. I will raise funds for multiplayer, add more content, and open it to more platforms.

Added Content

I have added and filled out lots of content to the game. The rewards are most connected to each character and you can win them when you fight.

Improved AI

I improved the AI quite a bit and it gives you somewhat of a fight but I still think it needs more tweaking.

Improve visual Indicators

I added visual effects to inform the player about many states you and your opponent may be in.

Removed Shaders

I removed the shaders in the game as they were causing errors while building.

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