Updates and Fixes. Fight Mechanics, Quality of Life, User Interface, and more...


Upgraded to Unreal Engine 5 

Upgrading my game from Unreal 4.27 to Unreal 5.0.3. For now, it seems to work fine.

New Fight Mechanics Update

I have added properties to attacks. These are high, middle, and low hits. There are now more options to block and dodge attacks. adding this feature many bugs started to reveal themselves. So I had a lot of debugging to do to get it to work as intended.

There are a few Player States Idle, Launched, and Grounded. Blocking is handled by a Boolean Blocking High, Crouch Blocking. Crouch Blocking Dodges High Moves and Blocks Low Moves, however, you are hit by Mid Moves. Blocking Blocks High and Mid Moves but will be Hit by Low moves. After implementing this I encountered a few annoying gameplay interactions. Blocking low is a bit annoying when you are trying to attack after blocking. This ended up with me doing a redesign of the player controller to allow for layers to block and then not release an attack. I implemented a Timer to track this which resulted in much more intentional gameplay. There are some bugs still in the iteration of the controller as the annoying attack after block still occurs in some situations. The overall gameplay does not change much.

Much more polish is needed on the fight mechanics front for these new mechanics to shine.

UI Quality of life Changes

I added a Timeout and Perfect to the KO Screen UI display. This Adds a sense of excitement to winning rounds.

I've added the feature where if you select your character or an opponent character they do their intro animation. This helps the user know what cosmetic intro their opponent has and also what is currently on their chosen character.

Added a message box to prevent users from exiting the character creator without completing their character.

Bug Fixes

Fixed a bug where the win quote reward was coming up under Movement.

Fixed a Bug where the Normals Asset was not being shown and entered wrong data to the save game.

Fixed a bug that allowed users to create a character without a main body mesh.

Fixed many bugs where the player got empty costume items from rewards.

Known Issues and Bugs

I have been experiencing issues with running the game on mobile devices.  The game installs properly but when I try to run it, it stops working and I receive a message.

Unfortunately Brawlers has stopped working

Critical issue!!!

Files

Brawlers-arm64.apk(MOBILE_TEST) 981 MB
Mar 24, 2023

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