Systems Update


Major Systems Change

UI Updates

Many of the Ui elements were changed and updated. The Layout is slightly different and Images have been added to the button to illustrate what they are for. Many pieces of artwork have been created for every gym in the game as buttons and also rewards that the user can unlock to have as a poster on the character select screen.

Also, the Fight screen has been updated to show more information on the assets in the level and the players' names.

Also the select opponent screen, I've added a flag that shows if you have defeated the character indicated by a red flag in the top right-hand corner of the opponent card.

I have also re-arranged the UI elements for Character creation and Customisation.

New Base Meshes

I have added 2 new base Meshes. One female Character and One Strong Male Character.

Reward and Progression Systems

I've updated the display of opponent cards to show the progression of your game.

So, the player is able to customize characters to look awesome. Also, Character's costumes are limited to what is compatible with the base mesh.  Basically, I allow players to Add meshes to the Character based on what Base Character they are using.  This is to prevent Costumes from clipping too much to distract from gameplay.

I rebuilt the structures for the UI. This allows me to use the same UMG elements for multiple Arrays of items and their selections simplifying the game functions to reusable elements.

Many New Meshes were made for costumes. I'm still trying to think of a way to display them dynamically

You are now rewarded when you win a match with many different types of rewards.

Known Bugs

The Command Selector on the character creator menu is not saving the Commands to the character but the Customise menu is saving them.

Duplicates of commands can be selected and also your selected commands are not indicated as "chosen," when you open the command customization menu.



 

Files

Brawlers v0.4 388 MB
Jun 05, 2022

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