Campaign UI Updates, Level Updates
Bullet Hell Masters » Devlog
Updates
There is nothing much this week, I just worked on UI and Structure. There were some other projects that I had to work on so I didn't get to do much. Here's what I got done though.
Campaign UI Updates
- The campaign UI functionality has been developed. It dynamically displays the levels that are unlocked and hides the levels that are locked. Unlocking a level can now be coded anywhere within the game.
- Mission Data has also been coded into the game. Selecting a mission now shows a title and description of each mission relative to the campaign you're are on. There are other variables that I have coded into the game, that were needed to change certain elements within the game. These are things to ensure consistency.
Level Updates
- I did update a few more levels in the demo levels to try to make them more fun through level design.
Known Bugs Report
- Movement Input Bug:- There is a bug that makes your character input vector stick to a value. A fix has not been found for this yet.
- Lag with Speed Run Strats:- If the player decides to speed run the level he can run into lag, due to the amt of enemies, bullets, and scenes in general that are loaded. I am looking into fixing this.
- Intermittent Lag Instances:- a few times the game produces an error that lags the game to the point of unplayable. I have not found a fix to the error however I am working on it. The only way to fix this once it has happened is to restart the game. The error is as follows,
- Condition "p_elem->_root != this" is true. <C++ Source> ./core/self_list.h:84 @ remove()
Please if you play the game and encounter any bugs, please report it to us in a comment or on the community forum.
Files
0.3.5 52 MB
Feb 21, 2021
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Bullet Hell Masters
A Tactical Bullet Hell Shooter
Status | In development |
Author | anomrac21 |
Genre | Shooter, Action |
Tags | 2D, Bullet Hell, Internet, Multiplayer, Point & Click, Shoot 'Em Up, Tactical, Top down shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- More Updates and Fixes...Jan 26, 2022
- Recent Fixes and Updates.Nov 26, 2021
- State of the Game, Updates and Plans.Sep 28, 2021
- User Interface, System Updates, New Assets, and Multiplayer FoundationsApr 26, 2021
- Animation Bug Fixes, Player Weapon Rig Changes, Level and Campaign Updates, User...Feb 13, 2021
- User Interface, Audio, Animations, Items, Weapons, and Story ToolsFeb 08, 2021
- Loadouts, Perks and AnimationsFeb 03, 2021
- Tactical Bullet Hell Shooter alpha buildJan 22, 2021
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