FlySpace Updates
Updates
FlySpace the first project which i intend to complete fully and launch to the market. It is a Space exploration game with survival elements. There are many things i want to implement but not sure where to start. This devlog is to outline and organize my thoughts.
I had to gain a couple extra skills to reach my desired outcome. I need character models so i learned the basics of Blender and started to build character models. I also tried to outline the map of the world. This proved to be a bit of a challenge. I visualize what i want the game to be and also try to integrate the story into the gameplay.
My goal is to make the player feel invested in the world. I have been looking at a lot of story building videos and learning tools to write a great story. The FlySpace Universe is huge and has to be populated with relateable characters. Coming up with a compelling story is harder than i thought but i think i may be on the right track.
Outline of Updates
- Character Models
- New Main Character Model
- New Enemy Models
- New Levels
- Acid Level
- The Hive
- New Features
- Player Control and View and Zoom
- New User Interface for Speed and Zoom.
- Game Title on Screen
- Checkpoint and Spawn Stations.
- New Welcome Screen
- User Interface to Sign up and log in.
- Save Game System
- Economic System
- New Items
- Merchants to sell items
- Crafting System
- New Items
- New Blueprints
- New Weapons
Get FlySpace
FlySpace
An Action-Adventure focused on Survival and Exploration in Space.
Status | On hold |
Author | anomrac21 |
Genre | Action, Adventure |
Tags | Action-Adventure, Exploration, Space, Space Sim |
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